

Gameplay Footage

Hello, World.
My name is Patrick Khuu.
I am a Game Designer (and more)!
Welcome to my website.
game design
"Blast Royale" design-related works:

Iterated levels in Unity3D game engine for different game modes

Iterated levels in Unity3D game engine for different game modes

Iterated levels in Unity3D game engine for different game modes

Iterated levels in Unity3D game engine for different game modes





Iterated levels in Unity3D game engine for different game modes

Iterated levels in Unity3D game engine for different game modes

Iterated levels in Unity3D game engine for different game modes

Iterated levels in Unity3D game engine for different game modes
"Sugar Sleuths" design-related works:

Collaborative project created from scratch, for 2-4 players "hot-seat" investigation action. Inspired by the board game, Clue, a small, dedicated team of student game developers set out to bring you our sweet, camp-themed mystery game entitled "Sugar Sleuths"!

Tip: Office is off-limits to campers

Tip: Use spacebar to jump

Tip: If you manage to find, obtain, and use the right evidence/tool, you can find where the hidden stash is located

Tip: Using [Find Stash] or [Accuse] will end your current turn

Tip: Nothing like collecting chocolate coins from the floor

Tip: Depending on players' experience with Sugar Sleuths, game play approximately ranges from 30 minutes to over 2 hours to complete; individual results may vary

Tip: Enjoy the scenery and pay attention to what other player(s) may (or may not) find out on their turn
fictional, alternate game mode in "Color Switch":

Designed fictional, "Precision Power-Up" game mode that introduces new, spawning Targets (Easy difficulty shown)

Designed fictional, "Precision Power-Up" game mode that introduces new, spawning Targets (Easy difficulty shown)

Designed fictional, "Precision Power-Up" game mode that introduces new, spawning Targets (Medium difficulty shown)

Designed fictional, "Precision Power-Up" game mode that introduces new, spawning Targets (Medium difficulty shown)

Designed fictional, "Precision Power-Up" game mode that introduces new, spawning Targets (Hard difficulty shown)

Designed fictional, "Precision Power-Up" game mode that introduces new, spawning Targets (Hard difficulty shown)

High-resolution, 3D-modeling study

Vector-based illustration, color study

Level of detail, perspective study

High-resolution, 3D-modeling study
"TAKE CARE AND
REMAIN IN HARMONY"